AR Is More Than Gaming

Till recently, Augmented Reality /Virtual Reality was considered as a technology used the most in Gaming and Entertainment sector, however, what one does not realize is that it can make a significant impact on customer engagement, brand awareness or loyalty for businesses and is of use in enterprises also.

According to a Survey by Accenture in 2018, in which about 21,000 consumers from across 19 countries participated, consumers started showing interest in using AR/VR for practical daily applications, as well.

The data collected for the use of AR/VR beyond gaming is as follows:

  • 67 % was interested in learning more about a place they are visiting using AR/VR
  • 67% would like to learn new skills or techniques
  • 61% said they wanted to visualize how clothes would fit them
  • 58% preferred to view 3D product manuals
  • 54% wanted to use the technology to shop for household items and furniture
  • 47% were interested in playing AR/VR games

From this data, it became evident that these technologies can make an enormous impact on the consumer decision, in the travel and tourism sector, education/ training, retail, entertainment, etc. It is also seen that staffs that are trained using AR performs about 150% better than those who are done using paper-based training materials.

Acknowledging this fact, most of the businesses now focus on merging the digital and physical experiences, both internally as well as externally for the consumers.

Now, take the example of Cisco who wanted to educate its customers on installing their app. It was seen that by using AR experience, Cisco abolished the need to read the instruction manuals and it also helped to increase installation efficiency by 30% and the accuracy for the first-time installation also increased by 90%.

In the meantime, we see that in this digitally driven world, more and more consumers have started to anticipate a more immersive, or interactive like the “touch and feel” experiences. Seeing this, retailers have also begun to adapt to AR/VR technologies so that they can deliver a more interactive consumer experience both in-store and online, via their phones or VR devices.

Not, to be outdone travel and tourism industry have also started to adapt to these technologies, as they know that consumers of today expect for a richer “digital overlay” of insights, which they can access even while on the go.

Augmented Reality in Retail

How do Retailers cater to this customer demands?

Have you ever considered which aspect of an AR/VR device mostly interests a consumer who is considering buying furniture, a dress, cosmetic or even grocery?

If not, take a look here. The product visualization feature of the AR app lets the consumer to see the products, gather information about it. Selfie filters and virtual try-on aspects are also widely appreciated by consumers. Marker-based Augmented Reality is mostly used here. Marker-based augmented reality is also known as Image Recognition and employs a camera and a specific type of visual marker, like a QR/2D code, to generate a result only when a reader senses the marker.

If a consumer is at your store grocery shopping, the image or object recognition capabilities of your AR device works to deliver to the consumer a very engaging shopping experience while also feeding them details, such as from where the ingredient is sourced, how its grown, the nutritional information, maybe even a recipe out of it etc.

Superimposition based Augmented Reality could be the technology used here, where object recognition aspect plays an important role. As you will see, in this the original view of an object will be partially or fully replaced with a newly augmented view of that same object.

More advanced technologies allow the device to add on the real-time object recognition features, thus making it easier to identify specific objects such as an item of clothing, a car or even a face, thus triggering the most relevant and interactive augmented reality content on it.

How the travel and tourism industry delivers an AR experience?

It is here that we come to appreciate the actual use of location-based or Geo- AR experience. The travel and tourism industry apart from immersing the consumers in an interactive 360 degree scene or letting the user to interact with 3D models, projected into the real world or brought to life, have also realised that interactive maps that provide real-time directions and information about the restaurants, pubs, sightseeing information, etc., also comes in handy to woo customers. Interactive hotels or Animated printed flyers or interactive menus are all additional methods to attract consumers.

The object recognition feature, in the meantime also helps users to see the augmented content in the real world even helps with automated image tagging feature. Markerless Augmented Reality is used for mapping directions, finding nearby businesses, and other location-centric mobile applications.

 

Augmented Reality in Healthcare

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